1×
rule
30
classic Wolfram rule — 8-bit number 0–255, same rule at every step
seed
parity — odd digit → live cell, even → dead
colour
mono — live cells in ink colour, dead cells in background
grid
128
advanced
10
digit mode only — next = (l+s+r) mod k. k = 10 uses the digit directly.
Deeply inspired by Stephen Wolfram’s elementary cellular automata (A New Kind of Science, 2002). Rule 30 and rule 90 are his. The π seeding and π-ruling are the original twist here. Built to learn by living inside the construction.

automata

A one-dimensional cellular automaton drawn row by row. π writes the first row, and can choose the rule too. Rule 90 draws Sierpinski’s triangle; rule 30 dissolves into noise so good it was once used as a random-number generator. Same π, very different universes.

keyboard
play / pauseSpace
scrub ±10 generations · drag or scroll on canvas← →
speed up / down↑ ↓
restartR
settings panelG
site theme · light/darkT